Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Bernice Shackley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bernice Shackley fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Bernice Shackley's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Bernice Shackley botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Bernice Shackley's ship is damaged, and Bernice Shackley have to hitch-hike Bernice Shackley's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Bernice Shackley's scout ship. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
35 |
Good fortune |