Bertram Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 37 M 5 (-1) 3 (-1) 11 (1) 8 (0) 4 (-1) 9 (1)53B849
Follower, Moping, Demonic
 
Skills
Art (Creative/Exotic Media) 1
Athletics 0
Drive 0
Electronics (Comms) 2
Gambler 1
Gun Combat 0
Gunner 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Pilot 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Entertainer Artist 12
Drifter Wanderer 11
 
Name Type Affinity Enmity Power Influence Species
Annette Rand Rival 0 1 1 0 Irhadre (F/55)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Bertram Miller join a gambling circle on board.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Bertram Miller is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 24 Became a Entertainer (Artist).
3 28 One of Bertram Miller's pieces of art is stolen, and the investigation brings Bertram Miller into the criminal underworld.
3 28 Promoted to Entertainer (Artist) rank 1.
4 28 Continued as Entertainer (Artist).
4 30 Bertram Miller is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5 30 Became a Drifter (Wanderer).
5 34 Promoted to Drifter (Wanderer) rank 1.
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