Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Risk Bertrand Shorten's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Imperial trade restrictions force Bertrand Shorten out of business. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Unit is slaughtered in a disastrous battle, for which Bertrand Shorten blame Bertrand Shorten's commander. Gain commander as Enemy. |
5 |
29 |
Failed to qualify for Ground Assault (Marine). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
31 |
Bertrand Shorten run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Merchant Academy. |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
35 |
Suffer from a life-threatening illness. |