Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Risk Bishop Gonzales's fortune on a possibility lucrative deal and win. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Bishop Gonzales's Contacts or Allies betrays Bishop Gonzales, ending Bishop Gonzales's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, Bishop Gonzales botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Bishop Gonzales's ship is damaged, and Bishop Gonzales have to hitch-hike Bishop Gonzales's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 1 Contacts. Gain 1 Enemies. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Bishop Gonzales inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Bishop Gonzales run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |