Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
A job goes wrong, forcing Bonnie Doyle to flee off-planet. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Bonnie Doyle's work ends up coming home with Bonnie Doyle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Scarred. Owe 5,000 for medical bills. |