Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
19 |
Failed to qualify for Army Support (Army). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
20 |
Switched to Drifter (Scavenger). |
3 |
24 |
Amnesia. |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
28 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
5 |
28 |
Became a Merchant (Broker). |
5 |
31 |
Given advanced training in a specialist field |
5 |
32 |
Promoted to Merchant (Broker) rank 1. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Promoted to Merchant (Broker) rank 2. |