Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Carl Washington went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Carl Washington's work ends up coming home with Carl Washington, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Carl Washington do not know what happened to Carl Washington. There is a gap in Carl Washington's memory. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
33 |
Carl Washington learn something Carl Washington should not have – a corporate secret, a political scandal – which Carl Washington can profit from illegally. |
5 |
33 |
Gain a criminal contact. |