Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
A police detective or rival criminal forces Carlos Woods to flee and vows to hunt Carlos Woods down. Gain an Enemy. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
31 |
Carlos Woods's ship is damaged, and Carlos Woods have to hitch-hike Carlos Woods's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Carlos Woods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |