Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
When dealing with an alien race, Carter Howlett botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Carter Howlett have no idea what happened to Carter Howlett – they found Carter Howlett's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Carter Howlett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
During a battle, defeat or victory depends on Carter Howlett's actions. The ship suffers severe damage and Carter Howlett is blamed for the disaster. Carter Howlett is court - martialled and discharged. |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Carter Howlett's Contacts or Allies betrays Carter Howlett, ending Carter Howlett's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
36 |
Carter Howlett do not know what happened to Carter Howlett. There is a gap in Carter Howlett's memory. |