Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Claud Halpine inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Attempted a risky adventure and was injured. |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Voluntarily left Wanderer |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Claud Halpine's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
Claud Halpine's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
Gained a contact. |