Crewman Cleo McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 37 M 5 (-1) 6 (0) 6 (0) 5 (-1) 7 (0) 8 (0)566578
Always has a nervous twitch, Giddy
 
Skills
Animals (Handling) 1
Broker 0
Drive 0
Electronics 0
Engineer (J-drive) 1
Gambler 1
Mechanic 0
Medic 0
Persuade 0
Profession (Freeloader) 0
Science (Social Sciences/Archaeology) 1
Science (Life Sciences/Biology) 2
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Scholar Field Researcher 11
 
EducationGraduated
University Graduated
 
Term Age History
1 18 Entered University.
1 22 Graduated.
2 22 Failed to qualify for Enforcer (Rogue).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Voluntarily left Merchant Marine
3 26 Became a Scholar (Field Researcher).
3 28 Caught cheating in some fashion, advancing Cleo McNab's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3 28 Lightly injured, no permanent damage. Fully recovered.
3 28 Gain an Enemy
3 30 Promoted to Scholar (Field Researcher) rank 1.
4 30 Voluntarily left Field Researcher
4 30 Returned to Merchant (Merchant Marine).
4 32 Risk Cleo McNab's fortune on a possibility lucrative deal and win.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙