Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Psychologically damaged by Clifton Head's time in the scouts. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Clifton Head run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
31 |
Clifton Head is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |