Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Suffered a deep tragedy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Intelligence (Agent). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Colonel Bell do not know what happened to Colonel Bell. There is a gap in Colonel Bell's memory. |
3 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
28 |
A police detective or rival criminal forces Colonel Bell to flee and vows to hunt Colonel Bell down. Gain an Enemy. |
4 |
28 |
Failed to qualify for Artist (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Explorer). |
4 |
32 |
Colonel Bell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Colonel Bell fail to help. Gain an Enemy. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Colonel Bell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |