Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Nearly killed. Owe 45,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Psychologically damaged by Cory Fergusson's time in the scouts. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
26 |
Cory Fergusson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
29 |
Voluntarily left Performer |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Cory Fergusson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A sudden war destroys Cory Fergusson's trade routes and contacts, forcing Cory Fergusson to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |