Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Make a breakthrough in Curley Newman's field. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
Win a prestigious prize for Curley Newman's work. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Voluntarily left Field Researcher |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
5 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Gain Enemy if Curley Newman don't already have one. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |