Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Unit is slaughtered in a disastrous battle, for which Dale Magrath blame Dale Magrath's commander. Gain commander as Enemy. |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
Involved in a feud with a rival criminal organization. |
2 |
22 |
Nearly killed. Owe 17,500 for medical bills. |
2 |
25 |
Promoted to Rogue (Thief) rank 1. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
27 |
Betrayed by a friend. One of Dale Magrath's Contacts or Allies betrays Dale Magrath, ending Dale Magrath's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
29 |
A revolution, attack or other unusual event throws Dale Magrath's life into chaos, forcing Dale Magrath to leave the planet. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
31 |
Rewarded for a successful mission. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Dale Magrath's work ends up coming home with Dale Magrath, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |