Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Drafted into Merchant Marine |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Embroiled in legal trouble. |