Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Doctor Duncan left the community. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
24 |
Doctor Duncan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
Doctor Duncan is ordered to take part in a black ops mission that goes against Doctor Duncan's conscience. Gain the lone survivor as an Enemy. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A sudden war destroys Doctor Duncan's trade routes and contacts, forcing Doctor Duncan to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
An investigation takes on a dangerous turn. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |