Settler Douglas Scott  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 37 M 10 (1) 10 (1) 2 (-2) 9 (1) 8 (0) 11 (1)AA298B
Jolly, Gullible, Symmetrical face
 
Skills
Art (Performing) 0
Athletics (Endurance) 1
Carouse 1
Diplomat 0
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Medic 0
Science (Social Sciences) 0
Seafarer 0
Steward 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Agent Intelligence 01
Citizen Colonist Settler23
 
Name Type Affinity Enmity Power Influence Species
Carole Carrington Contact 0 2 2 1 Happrhani (F/62)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 An expedition or voyage goes wrong, leaving Douglas Scott stranded in the wilderness.
2 22 Became a Agent (Intelligence).
2 24 Douglas Scott's work ends up coming home with Douglas Scott, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Became a Citizen (Colonist).
3 28 Advanced training in a specialist field.
4 28 Continued as Citizen (Colonist).
4 31 Douglas Scott learn something Douglas Scott should not have – a corporate secret, a political scandal – which Douglas Scott can profit from illegally.
4 31 Gain a criminal contact.
4 32 Promoted to Citizen (Colonist) rank 1.
5 32 Continued as Citizen (Colonist).
5 33 Advanced training in a specialist field.
5 36 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙