Manager Duke Taylor  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 37 M 11 (1) 8 (0) 8 (0) 6 (0) 9 (1) 10 (1)B8869A
Recalcitrant
 
Skills
Admin 1
Athletics 0
Carouse 1
Deception 0
Drive (Mole) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Language 0
Leadership 0
Melee (Blade) 1
Pilot 0
Profession (Hostile Environment) 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Scavenger 01
Navy Line/Crew Ensign1 / 01
Citizen Corporate Manager22
 
Name Type Affinity Enmity Power Influence Species
Jane Hislop Contact 2 1 1 4 Swanfeh (F/21)
Jane Hislop is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Wanderer).
1 21 Betrayed by a friend. One of Duke Taylor's Contacts or Allies betrays Duke Taylor, ending Duke Taylor's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Failed to qualify for Merchant Academy.
2 21 Switched to Drifter (Scavenger).
2 23 Duke Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Failed to qualify for Enforcer (Rogue).
3 23 Submitted to the draft.
3 23 Became a Navy (Line/Crew) with the new title Crewman.
3 26 Vessel participates in a diplomatic mission.
3 26 Gain a contact.
3 27 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 27 Voluntarily left Line/Crew
4 27 Became a Citizen (Corporate).
4 28 Duke Taylor is rewarded for Duke Taylor's diligence or cunning.
4 31 Promoted to Citizen (Corporate) rank 1.
5 31 Continued as Citizen (Corporate).
5 34 Advanced training in a specialist field.
5 35 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
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