Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Duncan Welch's ship is damaged, and Duncan Welch have to hitch-hike Duncan Welch's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 1 Enemies. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
25 |
Voluntarily left Corporate |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Involved in a gambling ring. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Befriended by a senior agent. |