Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
Study Art (Presentation/Holography) as a hobby. |
2 |
24 |
Dropped out of the merchant academy. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
29 |
A sudden war destroys Edd Watton's trade routes and contacts, forcing Edd Watton to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Failed to qualify for Corporate Agent (Agent). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Gain Enemy if Edd Watton don't already have one. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Contact with Government. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 2. |