Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Egbert Cox left the community. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
26 |
Psionic abilities make Egbert Cox uncomfortable to be around. One contact or ally becomes a rival. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
27 |
An anti-psi cult or gang attempts to expose or attack Egbert Cox. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Became a Drifter (Scavenger). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attempted a risky adventure and was wildly successful. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |