Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Nearly killed. Owe 6,250 for medical bills. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
22 |
Make an unexpected connection outside Elbert Hopkins's normal circles. Gain a Contact. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
A series of bad deals and decisions force Elbert Hopkins into bankruptcy. Elbert Hopkins salvages what Elbert Hopkins can. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |