Ephraim Watton  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 37 M 3 (-1) 4 (-1) 5 (-1) 3 (-1) 7 (0) 8 (0)345378
Prosperous
 
Skills
Admin 0
Advocate 1
Broker 0
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Jack-of-All-Trades 1
Persuade 0
Profession (Worker) 0
Science (Physical Sciences) 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Drifter Wanderer 01
Drifter Barbarian 01
Citizen Corporate 13
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 19 Opponents of Ephraim Watton's belief system ambush Ephraim Watton.
1 19 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 19 Became a Drifter (Wanderer).
2 21 Suffer from a life-threatening illness.
3 21 Failed to qualify for Army Support (Army).
3 21 Switched to Drifter (Barbarian).
3 25 Betrayed by a friend. One of Ephraim Watton's Contacts or Allies betrays Ephraim Watton, ending Ephraim Watton's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Became a Citizen (Corporate).
4 28 Ephraim Watton learn something Ephraim Watton should not have – a corporate secret, a political scandal – which Ephraim Watton can profit from illegally.
4 29 Promoted to Citizen (Corporate) rank 1.
5 29 Continued as Citizen (Corporate).
5 32 Spent time maintaining and using heavy vehicles.
6 33 Continued as Citizen (Corporate).
6 35 A revolution, attack or other unusual event throws Ephraim Watton's life into chaos, forcing Ephraim Watton to leave the planet.
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