Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A series of bad deals and decisions force Ernie Ornery into bankruptcy. Ernie Ornery salvages what Ernie Ornery can. |
2 |
20 |
Failed to qualify for University. |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
When dealing with an alien race, Ernie Ornery botch an opportunity to gather extra intelligence about them. |
2 |
21 |
Ernie Ornery have no idea what happened to Ernie Ornery – they found Ernie Ornery's ship drifting on the fringes of friendly space. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
26 |
Spend several years jumping from world to world in Ernie Ornery's scout ship. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
32 |
When dealing with an alien race, Ernie Ornery botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scout (Explorer) with previous rank. |
5 |
36 |
Spend several years jumping from world to world in Ernie Ornery's scout ship. |