Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Ervin Rule's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ervin Rule fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Ervin Rule's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Ervin Rule's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
Ervin Rule retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Ervin Rule accepted an offer of inducements to betray Ervin Rule's faith. Gain 330,000 in cash. |