Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Ferd Harris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
28 |
Embroiled in legal trouble. |
4 |
28 |
Voluntarily left Free Trader |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Ferd Harris's Contacts or Allies betrays Ferd Harris, ending Ferd Harris's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
When dealing with an alien race, Ferd Harris botch an opportunity to gather extra intelligence about them. |
5 |
33 |
Ferd Harris have no idea what happened to Ferd Harris – they found Ferd Harris's ship drifting on the fringes of friendly space. |