Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Fiuitreh Tee's family’s ancestor was a trickster who deceived his enemies. |
0 |
0 |
Fiuitreh Tee's Grandfather was beset by many foes, one of whom conquered much of Fiuitreh Tee's land. |
0 |
0 |
Fiuitreh Tee's ancestral territory is -1. |
0 |
0 |
Fiuitreh Tee is the second son. |
0 |
14 |
Fiuitreh Tee is wounded in one of the tests, leaving a distinctive scar across Fiuitreh Tee's fur. |
0 |
14 |
Rite of passage completed with a 0. |
1 |
14 |
Became a Outcast (Labourer). |
1 |
15 |
Joined an outlaw band. |
2 |
18 |
Became a Outlaw (Outlaw Pirate). |
2 |
19 |
Clan puts a price on Fiuitreh Tee's head. Gain an Enemy. |
2 |
22 |
Promoted to Outlaw (Outlaw Pirate) rank 1. |
3 |
22 |
Continued as Outlaw (Outlaw Pirate). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Military (Cavalry). |
4 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
26 |
Returned to Outcast (Labourer). |
5 |
28 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
30 |
Continued as Outcast (Labourer). |
6 |
32 |
Attacked by a band of young Aslan thugs. Gain an Enemy. |