Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
1 |
20 |
Gain Enemy if Fletcher Tabiner don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Fletcher Tabiner's Contacts or Allies betrays Fletcher Tabiner, ending Fletcher Tabiner's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Amnesia. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |