Agent Foster McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 37 M 11 (1) 5 (-1) 7 (0) 11 (1) 2 (-2) 7 (0)B57B27
Excessive
 
Skills
Deception 1
Drive (Hovercraft) 2
Investigate 0
Profession (Sports) 0
Recon 1
Seafarer (Personal) 1
Stealth 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Agent Intelligence Agent11
 
Name Type Affinity Enmity Power Influence Species
Alice Long Enemy 0 1 6 2 Halka (M/15)
Alice Long gains in power and influence.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Attempted a risky adventure and was injured.
1 19 Severely injured. Fully recovered. Owe 25,000 for medical bills.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Voluntarily left Wanderer
2 22 Failed to qualify for Merchant Academy.
2 22 Continued as Drifter (Wanderer).
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 30 Foster McMillan do not know what happened to Foster McMillan. There is a gap in Foster McMillan's memory.
4 30 Became a Agent (Intelligence).
4 32 An investigation takes on a dangerous turn.
4 32 Refused a deal with criminal or other figure under investigation. Gain an Enemy
4 34 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
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