Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
A mission goes wrong; Francisco Sheils and several others are captured and mistreated by the enemy. Gain Francisco Sheils's jailer as an Enemy. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Francisco Sheils join a gambling circle on board. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Francisco Sheils is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |