Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A sudden war destroys Garfield Hunniford's trade routes and contacts, forcing Garfield Hunniford to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Find Ancient Technology. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Garfield Hunniford faith is shaken. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Opponents of Garfield Hunniford's belief system ambush Garfield Hunniford. |
5 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
35 |
Find valuable salvage. |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |