Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Gary Sweet is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Gary Sweet's Contacts or Allies betrays Gary Sweet, ending Gary Sweet's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
30 |
Special assignment or duty on board ship. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Flight). |
5 |
36 |
Scarred. Fully recovered. |