Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Gaston McDermot's actions. The ship suffers severe damage and Gaston McDermot is blamed for the disaster. Gaston McDermot is court - martialled and discharged. |
2 |
19 |
Became a Merchant (Broker). |
2 |
20 |
Good fortune |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
25 |
Gaston McDermot's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
25 |
Failed to qualify for Flight (Navy). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
30 |
Find valuable salvage. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Gaston McDermot's Contacts or Allies betrays Gaston McDermot, ending Gaston McDermot's career. That Contact or Ally becomes a Rival or Enemy. |