Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was injured. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
30 |
Geo Dwyer come into conflict with a splinter group Geo Dwyer's own religion which maintains Geo Dwyer's version is the wrong one. Gain 3 Rivals. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
32 |
Attacked by enemies that Geo Dwyer easily defeat. |
5 |
32 |
Gain Enemy if Geo Dwyer don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |