Crewman Geo Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 37 M 12 (2) 2 (-2) 8 (0) 10 (1) 5 (-1) 3 (-1)C28A53
Bully
 
Skills
Admin 1
Advocate 0
Broker 1
Diplomat 0
Drive (Hovercraft) 1
Electronics 0
Explosives 1
Gunner 0
Leadership 1
Medic 0
Melee (Unarmed) 1
Profession (Worker) 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Navy Flight Crewman01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Candice Davidson Contact 1 1 0 0 Humaniti (F/28)
Jacqueline Peck Rival 1 1 0 3 Answerin (F/18)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Geo Rule's business expands, Geo Rule's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Corporate).
2 24 Geo Rule learn something Geo Rule should not have – a corporate secret, a political scandal – which Geo Rule can profit from illegally.
2 24 Gain a criminal contact.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 30 Political upheaval strikes Geo Rule's homeworld, and Geo Rule is caught up in the revolution.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Voluntarily left Corporate
4 30 Became a Navy (Flight) with the new title Crewman.
4 32 During a battle, defeat or victory depends on Geo Rule's actions. The ship suffers severe damage and Geo Rule is blamed for the disaster. Geo Rule is court - martialled and discharged.
5 32 Failed to qualify for Physician (Scholar).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine).
5 36 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
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