Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Gerald Conray's ship is damaged, and Gerald Conray have to hitch-hike Gerald Conray's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
32 |
Severely injured. Owe 12,500 for medical bills. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Find Ancient Technology. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |