Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Gordon Hare far from home. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Political upheaval strikes Gordon Hare's homeworld, and Gordon Hare is caught up in the revolution. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Voluntarily left Colonist |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Opponents of Gordon Hare's belief system ambush Gordon Hare. |
6 |
33 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
33 |
Switched to Drifter (Wanderer). |
7 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
37 |
Promoted to Drifter (Wanderer) rank 1. |