Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Grace Abberton secretly provide religious rites for a dying leader or noble, although they do not share Grace Abberton's faith. Gain an Ally in the family and a Rival who disagrees with Grace Abberton's choice. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Grace Abberton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Grace Abberton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Surrounded and outnumbered by the enemy, Grace Abberton hold out until relief arrives. |
4 |
33 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
37 |
Grace Abberton is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |