Grady Norman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sydite 37 M 5 (-1) 5 (-1) 5 (-1) 9 (1) 7 (0) 7 (0)6 (0)555977
Always has a grimace, Fair, Addict
 
Skills
Athletics (Dexterity) 1
Clairvoyance 0
Electronics 0
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Mechanic 0
Pilot 0
Profession (Freeloader/Scrounging) 1
Streetwise 1
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Wanderer 11
Citizen Colonist 11
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Ouida Tilcott Contact 2 0 4 0 Solomani, Imperium (F/49)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 21 Contacted by an underground psionic group.
1 22 Graduated.
1 22 Tested for psionic powers
2 22 Became a Navy (Flight) with the new title Crewman.
2 26 Lost eye or limb. Fully recovered.
3 26 Became a Drifter (Wanderer).
3 28 Offered job by a patron. Now owe him a favor.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Became a Citizen (Colonist).
4 32 Grady Norman learn something Grady Norman should not have – a corporate secret, a political scandal – which Grady Norman can profit from illegally.
4 32 Gain a criminal contact.
4 34 Promoted to Citizen (Colonist) rank 1.
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