Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Grant Hooligan's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Grant Hooligan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
36 |
Caught cheating in some fashion, advancing Grant Hooligan's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
A rival researcher blackens Grant Hooligan's name or steals Grant Hooligan's research. Gain a Rival. |
5 |
36 |
Gain an Enemy |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |