Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Imperial trade restrictions force Gregory Carpenter out of business. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Gregory Carpenter's ship is damaged, and Gregory Carpenter have to hitch-hike Gregory Carpenter's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
29 |
Advanced training in a specialist field. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Befriended by a senior agent. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |