Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Failed to qualify for Broker (Merchant). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Find Ancient Technology. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Unit is slaughtered in a disastrous battle, for which Gustaf Bennett blame Gustaf Bennett's commander. Gain commander as Enemy. |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
34 |
A series of bad deals and decisions force Gustaf Bennett into bankruptcy. Gustaf Bennett salvages what Gustaf Bennett can. |