Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Nearly killed. Owe 6,250 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Gustave Arnold run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Nearly killed. Owe 25,000 for medical bills. |
4 |
25 |
Failed to qualify for Star Marine (Marine). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Given specialist training in vehicles. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |