Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Study Melee (Grapple) as a hobby. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
A new romantic starts. Gain an Ally. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Harry Robinson do not know what happened to Harry Robinson. There is a gap in Harry Robinson's memory. |
4 |
26 |
Failed to qualify for Infantry (Army). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Harry Robinson's work ends up coming home with Harry Robinson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Became a Scout (Explorer). |
5 |
34 |
Harry Robinson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harry Robinson fail to help. Gain an Enemy. |
5 |
34 |
Harry Robinson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |