Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Howell Knight is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
22 |
A revolution, attack or other unusual event throws Howell Knight's life into chaos, forcing Howell Knight to leave the planet. |
3 |
22 |
Failed to qualify for Pirate (Rogue). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Scout (Courier). |
3 |
24 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
4 |
24 |
Failed to qualify for Army Support (Army). |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
28 |
Entered Merchant Academy with the Business curriculum. |
5 |
32 |
Made lifelong friends. Gain 2 Allies. |
5 |
32 |
Graduated. |
6 |
32 |
Became a Merchant (Broker). |
6 |
32 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
Risk Howell Knight's fortune on a possibility lucrative deal and win. |
6 |
36 |
Promoted to Merchant (Broker) rank 2. |