Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A series of bad deals and decisions force Hoyt Stanley into bankruptcy. Hoyt Stanley salvages what Hoyt Stanley can. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Gain Enemy if Hoyt Stanley don't already have one. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attempted a risky adventure and was wildly successful. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Hoyt Stanley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |