Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Risk Hugh Boyd's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A sudden war destroys Hugh Boyd's trade routes and contacts, forcing Hugh Boyd to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
29 |
A job goes wrong, forcing Hugh Boyd to flee off-planet. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
A mission goes wrong; Hugh Boyd and several others are captured and mistreated by the enemy. Gain Hugh Boyd's jailer as an Enemy. |
5 |
30 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
5 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Hugh Boyd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |