Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Gain Enemy if Hunter Eade don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayed by a friend. One of Hunter Eade's Contacts or Allies betrays Hunter Eade, ending Hunter Eade's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Citizen (Worker). |
5 |
35 |
Hunter Eade befriend a superior in the corporation or the colony. |